If we pass in -1 for both width and height, we'd attempt
to scale the image to 0x0. Don't do that; just avoid
scaling the pixbuf and let ClutterTexture do it for us.
}
// Scale the image only if that will not increase its original dimensions.
- if (scaled_width >= 0 && scaled_height >= 0 && scaled_width < width && scaled_height < height)
+ if (scaled_width > 0 && scaled_height > 0 && scaled_width < width && scaled_height < height)
{
*new_width = scaled_width;
*new_height = scaled_height;